PUZZLE25


Version 0.2.1

Puzzle Development

June 29, 2026

15 Puzzles

This is my first week of "Business as usual" with Puzzle25 and I'm living for it. Cranked out four full puzzles, which is a weekly record. Finally hit that goal of 15.

I need to give thought to what the mobile version of Puzzle25 will look like, I expect the user will tab back and forth between the journal and the puzzle as popups will not work well

I want to achieve the following goals prior to the true public release, which I'll start to tick off week by week:

-Needs to have at least 25 full puzzles (Elsewise Puzzle25 will be false advertizing)
-All journal pages should be filled in (This realistically pushes me way past 25 puzzles anyway)
-Journal AI placeholder assets need to be replaced
-Adsense approval or another sidebar ad
-Functional mobile version with it's own journal display implementation
-Journal text overflow issue resolved for mobile and firefox
-Spotify playlist of song cues for the hints page
-Checks so players can't share urls to skip levels
-Add update time to save data, for graveyard
-Graveyard
-Replace current codewords implementation with better endgame

Overall a lot to do, but I think it's very achievable by mid-August. Would love to be able to share this around at the Mensa AGM this year.

Until next week!

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