PUZZLE25
Version 0.1.0
Initial Pre-Release
June 1, 2026
9 Puzzles
First (technically) public release to puzzle-25.com. Lesson well-learned - while my dev environment is case-insensitive, on updating to bluehost I found this was no longer the case. Unfortunately this means that many images are cased inconsistently, I will likely go back and change this on future releases. First "Bug" in the todo list is officially camel-case enforcement.
For those who have never programmed before, camel-case is a way of making your code faster to parse and read. In most cases, we cannot use spaces in programming like we would in conventional English. If you name something treasuremaplocation, it's very slow for your brain to parse, while writing treasureMapLocation breaks it up the way we're used to and allows us to sight-read it much faster. Consistent naming conventions also make our code clean and maintainable for the next unfortunate soul who comes across the project.
Another disappointment was being rejected by Adsense. I had hoped to pre-test with Adsense enabled so I could get feedback on where and how ads were displayed, but it seems these initial rejections by Adsense are actually quite common. I am writing this devblog in part to add more text-based content to the website so that I have better odds of future acceptance. It also just seems like a useful activity to track my own progress and enforce a weekly update. I will try to keep it appropriate to school-age children as I plan to reuse aspects of this as exemplars for kids summer camp.
Goal for next week is to get up to 15 puzzles and fill out the new landing pages so it's in a more presentable state. Until then!